Character Design I’d like to share a bit of our character creation process.We start with a general idea of the character’s life and what shaped them into the person they are now, in terms of both visuals and personality. We […]
Go Home Annie – Devlog 6 – Meet the team!
For this devlog, we’re going to do something a little bit different. I want to tell you about all the beautiful people working on Go Home Annie, so I’ve taken it upon myself to highlight the various accomplishments of my […]
Go Home Annie – Devlog 5
Talking bathtubs and steampunk vending machines for Go Home Annie—all kinds of stuff brewing at Misfit Village! Part 1: The Asset Pack Conundrum When I first started working on Go Home Annie, the scope of the game was much smaller. […]
Go Home Annie – Devlog 4
Wishlist Go Home Annie on Steam! Hi everyone. This is Mladen, Creative Director at Misfit Village, coming at you with our fourth devlog. As promised in the last devlog, I’ll be talking about how we go about creating cutscenes and character […]
Go Home Annie Coming to PC and Consoles in 2024, published by Nordcurrent Labs, New Trailer
We’ve partnered with Nordcurrent Labs to release Go Home Annie on PC and consoles in 2024. To celebrate, we’ve released a new trailer. Enjoy! Hop on our Discord to get behind the scenes updates on the game: https://discord.gg/djH6UCUMHq Check out our […]